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Reaction Structure, used in [Message] we don't store the userIds since we only get them on reaction adds

Hierarchy

Index

Constructors

constructor

Properties

Readonly _keys

_keys: BaseSet<string> = ...

Readonly _keysMerge

_keysMerge: BaseSet<string> = ...

channelId

channelId: string = ''

Readonly client

client: ShardClient

count

count: number = 0

emoji

emoji: Emoji

Optional guildId

guildId: string

isPartial

isPartial: boolean = false

me

me: boolean = false

messageId

messageId: string = ''

Accessors

canClear

  • get canClear(): boolean

channel

guild

  • get guild(): null | Guild

isClone

  • get isClone(): boolean

message

shardId

  • get shardId(): number

Methods

[custom]

  • [custom](): object

_getFromSnake

  • _getFromSnake(key: string): any

_setFromSnake

  • _setFromSnake(key: string, value: any): any

add

  • add(): Promise<any>

clear

  • clear(): Promise<any>

clone

delete

  • delete(userId?: string): Promise<any>

deleteAll

  • deleteAll(): Promise<any>

difference

  • difference(key: string, value: any): [boolean, any]

differences

differencesBetween

  • differencesBetween(structure: Structure): null | object

fetchUsers

hasDifference

  • hasDifference(key: string, value: any): boolean

hasDifferences

hasDifferencesBetween

  • hasDifferencesBetween(structure: Structure): boolean

merge

mergeValue

  • mergeValue(key: string, value: any): void

toJSON

  • toJSON(): object

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